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Dune AR Experience
For the Dune AR experience, I was tasked with modeling and texturing the Sand Worm and Thumper. The client requested high-quality models with accurate textures. I optimized and meticulously retextured both the Sand Worm and Thumper to meet their standards.
Company: Moviebill
3D Artist: Ho Jae Lee, Unity Developer: Cameron Koyama